You are a mystery child trapped in a clocktower who needs to ascend the floors to piece together a series of lost memories. It's safe to say that the narrative is intriguing and sets the game up for some interesting mechanics. So it's important first to set the scene for Revita to understand whether it's going to add something that spices up the retro-roguelike games of late. Will Revita add anything to the standard modern-retro title? Tick-Tock on the Clock(tower) However, there are always some pleasant surprises when you dive into the detail with games like these. Again, it feels like it's all been said and done before. Whatever the case, Revita has landed in early access to bring us some classic arcade gaming with an artsy narrative and modern roguelike mechanics. Perhaps this is because we see today more confined to the limits of what indie developers can do? Maybe it's just the popularity that drives their development? There are so many titles with the same aesthetic and genre, offering little to set them apart. You look at games like Revita and realize that the 21st century might be defined by retro-style roguelike action gaming.
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